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  • Sketchnote Handbook, The

    Sketchnote Handbook, The
    av Mike Rohde

    Häftad - 2012 - Engelska - ISBN: 9780321857897

    This gorgeous, fully illustrated handbook tells the story of sketchnotes--why and how you can use them to capture your thinking visually, remember key information more clearly, and share what you've captured with others. Author Mike Rohde shows you…

  • ggplot2

    ggplot2
    av Hadley Wickham

    Häftad - 2016 - Engelska - ISBN: 9783319242750

    This new edition to the classic book by ggplot2 creator Hadley Wickham highlights compatibility with knitr and RStudio. ggplot2 is a data visualization package for R that helps users create data graphics, including those that are multi-layered, with…

  • Beginning C++ Through Game Programming

    Beginning C++ Through Game Programming
    av Michael Dawson

    Häftad - 2014 - Engelska - ISBN: 9781305109919

    When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOU…

  • Digital Multimedia

    Digital Multimedia
    av Nigel Chapman

    Häftad - 2009 - Engelska - ISBN: 9780470512166

    A new edition of the bestselling book that covers the basic principles of digital multimedia Digital multimedia combines text, graphics, video, animation, sound, and other components and presents endless options and potential for computer users. Thi…

  • CSS in Depth

    CSS in Depth
    av Keith J Grant

    Häftad - 2018 - Engelska - ISBN: 9781617293450

    CSS lets programmers precisely specify the visual design of a web page or web app, from the structural layout of elements on the page to their individual look and feel. CSS in Depth takes web developers from beginner to advanced. In this book, they…

  • SOA Governance

    SOA Governance
    av Todd Biske

    Häftad - 2010 - Engelska - ISBN: 9781847195869

    Follow the IT management of Advasco, a fictitious financial corporation, through their journey of implementing SOA Governance into their company. Each chapter will provide a narrative of how their efforts towards SOA adoption are faring and the obst…

  • Learning SQL

    Learning SQL
    av Alan Beaulieu

    Häftad - 2020 - Engelska - ISBN: 9781492057611

    As data floods into your company, you need to put it to work right away-and SQL is the best tool for the job. With the latest edition of this introductory guide, author Alan Beaulieu helps developers get up to speed with SQL fundamentals for writing…

  • Head First HTML and CSS

    Head First HTML and CSS
    av Elisabeth Robson

    Häftad - 2012 - Engelska - ISBN: 9780596159900

    Tired of reading HTML books that only make sense after you're an expert? Then it's about time you picked up Head First HTML and really learned HTML. You want to learn HTML so you can finally create those web pages you've always wanted, so you can co…

  • Invent Your Own Computer Games With Python, 4e

    Invent Your Own Computer Games With Python, 4e
    av Al Sweigart

    Häftad - 2016 - Engelska - ISBN: 9781593277956

    Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language--even if you've never programmed before Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-To…

  • Beginning Game Programming: A GameDev.net Collection

    Beginning Game Programming: A GameDev.net Collection
    av John Hattan

    Häftad - 2009 - Engelska - ISBN: 9781598638059

    Welcome to "Beginning Game Programming: A GameDev.net Collection," the second in a series of books published in collaboration with GameDev.net, the online community where game developers worldwide can network and freely exchange information and idea…

  • SVG Essentials

    SVG Essentials
    av J. David Eisenberg

    Häftad - 2014 - Engelska - ISBN: 9781449374358

    Learn the essentials of Scalable Vector Graphics, the mark-up language used by most vector drawing programs and interactive web graphics tools. SVG Essentials takes you through SVG's capabilities, beginning with simple line drawings and moving throu…

  • Learn To Program With Scratch

    Learn To Program With Scratch
    av Majed Marji

    Häftad - 2014 - Engelska - ISBN: 9781593275433

    Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Ra…

  • Game Programming GEMS 3

    Game Programming GEMS 3
    av Dante Treglia

    Övrigt - 2002 - Engelska - ISBN: 9781584502333

    The journey continues with this ALL NEW volume in the Game Programming Gems series! As with the first two volumes, a dynamic group of some of the best game programmers in the industry have generously joined together to share their insights and techn…

  • Mobile Usability

    Mobile Usability
    av Nielsen, Jakob, Budiu, Raluca

    Häftad - 2012 - Engelska - ISBN: 9780321884480

    How do we create a satisfactory user experience when limited to a small device? This new guide focuses on usability for mobile devices, primarily smartphones and touchphones, and covers such topics as developing a mobile strategy, designing for smal…

  • Introduction to Finite Element Analysis Using Creo Simulate 4.0

    Introduction to Finite Element Analysis Using Creo Simulate 4.0
    av Randy Shih

    Häftad - 2018 - Engelska - ISBN: 9781630571085

  • Discussing Design

    Discussing Design
    av Adam Connor

    Häftad - 2015 - Engelska - ISBN: 9781491902400

    Conversations are a large part of how we work together as a team. Designers are no different, but there are not many resources out there that concentrate on these necessary soft-skills. This book will provide practical and actionable insights to hel…

  • Design for How People Learn

    Design for How People Learn
    av Julie Dirksen

    Häftad - 2015 - Engelska - ISBN: 9780134211282

    Products, technologies, and workplaces change so quickly today that everyone is continually learning. Many of us are also teaching, even when it's not in our job descriptions. Whether it's giving a presentation, writing documentation, or creating a…

  • Rules of Play

    Rules of Play
    av Katie Salen Tekinbas

    Inbunden - 2003 - Engelska - ISBN: 9780262240451

    An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.As pop culture, games are as important as film or television-but game design has yet to develop a theoretical framework or critical…

  • Introduction to 3D Game Programming w DirectX11

    Introduction to 3D Game Programming w DirectX11
    av Frank Luna

    Övrigt - 2012 - Engelska - ISBN: 9781936420223

    This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D,…

  • Creating Augmented and Virtual Realities

    Creating Augmented and Virtual Realities
    av Erin Pangilinan

    Häftad - 2019 - Engelska - ISBN: 9781492044192

    Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance.…

  • Mobile HTML5

    Mobile HTML5
    av Estelle Weyl

    Häftad - 2013 - Engelska - ISBN: 9781449311414

    Build kickass websites and applications for all mobile (and non-mobile) platforms by adding HTML5 and CSS3 to your web development toolkit. With this hands-on book, you'll learn how to develop web apps that not only work on iOS, Android, Blackberry,…

  • Graphic Design History

    Graphic Design History
    av Johanna Drucker

    Häftad - 2012 - Engelska - ISBN: 9780205219469

    A Fresh Look at the History of Graphic Design Graphic Design History, 2nd edition is a critical approach to the history of graphic design. Organized chronologically, the book demonstrates the connection to the current practices of graphic arts, visu…

  • Manual of Engineering Drawing

    Manual of Engineering Drawing
    av Colin H. Simmons

    Häftad - 2020 - Engelska - ISBN: 9780128184820

    Manual of Engineering Drawing: British and International Standards, Fifth Edition, chronicles ISO and British Standards in engineering drawings, providing many examples that will help readers understand how to translate engineering specifications in…

  • Developing 2D Games with Unity

    Developing 2D Games with Unity
    av Jared Halpern

    Häftad - 2018 - Engelska - ISBN: 9781484237717

    Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, he…

  • Learn To Program With Minecraft

    Learn To Program With Minecraft
    av Craig Richardson

    Häftad - 2015 - Engelska - ISBN: 9781593276706

    You've bested creepers, traveled deep into caves, and maybe even gone to The End and back--but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn t…

  • Beginner's Guide to Digital Painting: Characters

    Beginner's Guide to Digital Painting: Characters
    av Derek Stenning

    Häftad - 2015 - Engelska - ISBN: 9781909414143

    Beginner's Guide to Digital Painting: Characters is a comprehensive guide for artists wishing to create convincing and detailed characters. It features established artists such as Charlie Bowater (concept artist at Atomhawk) and Derek Stenning (free…

  • Seven Databases in Seven Weeks 2e

    Seven Databases in Seven Weeks 2e
    av Luc Perkins

    Häftad - 2018 - Engelska - ISBN: 9781680502534

    Data is getting bigger and more complex by the day, and so are your choices in handling it. Explore some of the most cutting-edge databases available - from traditional relational databases to newer NoSQL approaches - and make informed decisions abo…

  • Commodore

    Commodore
    av Brian Bagnall

    Inbunden - 2019 - Engelska - ISBN: 9780994031037

    Concluding the Commodore trilogy, this book takes a look at Commodore's resurgence in the late 1980's and then ultimate demise. This was a period of immense creativity from engineers within the company, who began "moonshot" projects using emerging C…

  • An Introduction to ANSYS Fluent 2020

    An Introduction to ANSYS Fluent 2020
    av John Matsson

    Häftad - 2020 - Engelska - ISBN: 9781630573966

  • Designing Multi-Device Experiences

    Designing Multi-Device Experiences
    av Michal Levin

    Häftad - 2014 - Engelska - ISBN: 9781449340384

    Welcome to our multi-device world, a world where a user's experience with one application can span many devices - a smartphone, a tablet, a computer, the TV, and beyond. This practical book demonstrates the variety of ways devices relate to each oth…

  • Generative Design

    Generative Design
    av Benedikt Gross

    Häftad - 2018 - Engelska - ISBN: 9781616897581

    Generative design, once known only to insiders as a revolutionary method of creating artwork, models, and animations with programmed algorithms, has in recent years become a popular tool for designers. By using simple languages such as JavaScript in…

  • 3D Math Primer for Graphics and Game Development

    3D Math Primer for Graphics and Game Development
    av Fletcher Dunn

    Inbunden - 2011 - Engelska - ISBN: 9781568817231

    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientat…

  • Spelunky

    Spelunky
    av Derek Yu

    Häftad - 2014 - Engelska - ISBN: 9781940535111

    When Derek Yu released Spelunky for free in 2008, his roguelike-inspired platformer took the indie game community by storm with its combination of classic platform mechanics, extreme difficulty, and random level generation. Four years later, Spelunk…

  • Drawn to Life: 20 Golden Years of Disney Master Classes

    Drawn to Life: 20 Golden Years of Disney Master Classes
    av Walt Stanchfield

    Häftad - 2009 - Engelska - ISBN: 9780240811079

    Discover the lessons that helped bring about a new golden age of Disney animation! Published for the first time ever, Drawn to Life is a two volume collection of the legendary lectures from long-time Disney animator Walt Stanchfield. For over twenty…

  • The Art of Mass Effect: Andromeda

    The Art of Mass Effect: Andromeda
    av Bioware

    Inbunden - 2017 - Engelska - ISBN: 9781506700755

    The award-winning Mass Effect series captured the renegade hearts and paragon souls of gamers everywhere with it's memorable characters, stunning visuals, and visceral combat! Now, journey to a new galaxy with Dark Horse's The Art of Mass Effect And…

  • The SNES Encyclopedia

    The SNES Encyclopedia
    av Chris Scullion

    Inbunden - 2020 - Engelska - ISBN: 9781526737830

    Following on from the previously released NES Encyclopedia, the SNES Encyclopedia is the ultimate resource for fans of Nintendo's second home video game console, the Super Nintendo Entertainment System. Containing detailed information on all 780 gam…

  • Photoshop Lightroom Classic CC

    Photoshop Lightroom Classic CC
    av Eva Ansell

    Spiral - 2018 - Svenska - ISBN: 9789175310930

    Lightroom innehåller alla verktyg som du behöver för att ta hand om dina digitala foton, både för att ordna dem och för att justera dem till det bästa. I den här boken kommer du få lära dig att använda de viktigaste funktionerna i programmet, till e…

  • Retro Game Dev: C64 Edition

    Retro Game Dev: C64 Edition
    av Derek Morris

    Häftad - 2017 - Engelska - ISBN: 9780692980651

    "One of the best Game Development books of all time" - BookAuthorityLearn to develop your own games for the biggest selling home computer of all time: the Commodore 64.Using modern tools, this introductory book guides you through all the elements re…

  • Data Science from Scratch

    Data Science from Scratch
    av Joel Grus

    Häftad - 2019 - Engelska - ISBN: 9781492041139

    Data science libraries, frameworks, modules, and toolkits are great for doing data science, but they're also a good way to dive into the discipline without actually understanding data science. With this updated second edition, you'll learn how many…

  • Adobe Photoshop CC For Dummies

    Adobe Photoshop CC For Dummies
    av Peter Bauer

    Häftad - 2018 - Engelska - ISBN: 9781119418115

    The fast and easy way to grasp Photoshop CC essentialsPhotoshop is the gold standard when it comes to photo and image editing tools. But unless you've ever taken a class or gotten help from a Photoshop guru, you may find yourself a bit confused on w…

  • Creating a Data-Driven Organization

    Creating a Data-Driven Organization
    av Carl Anderson

    Häftad - 2015 - Engelska - ISBN: 9781491916919

    What do you need to become a data-driven organization? Far more than having big data or a crack team of unicorn data scientists, it requires establishing an effective, deeply-ingrained data culture. This practical book shows you how true data-driven…

  • Minecraft: Guide to Redstone (2017 Edition)

    Minecraft: Guide to Redstone (2017 Edition)
    av Mojang Ab, The Official Minecraft Team

    Inbunden - 2017 - Engelska - ISBN: 9781524797225

    Learn the art of redstone and become a master engineer with Minecraft: Guide to Redstone, then put theory into practice to construct intricate contraptions in Minecraft. Pick up the basics of the redstone components and their uses, discover how to…

  • The Gamer's Brain

    The Gamer's Brain
    av Celia Hodent

    Häftad - 2017 - Engelska - ISBN: 9781498775502

    Making a successful video game is hard. Even games that are well-received at launch may fail to engage players in the long term due to issues with the user experience (UX) that they are delivering. That's why makers of successful video games like Fo…

  • The Gamer's Brain

    The Gamer's Brain
    av Celia Hodent

    Inbunden - 2017 - Engelska - ISBN: 9781138089969

    Making a successful video game is hard. Even games that are well-received at launch may fail to engage players in the long term due to issues with the user experience (UX) that they are delivering. That's why makers of successful video games like Fo…

  • Learning C# Programming with Unity 3D, second edition

    Learning C# Programming with Unity 3D, second edition
    av Alex Okita

    Häftad - 2019 - Engelska - ISBN: 9781138336810

    Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from…

  • Learning C# Programming with Unity 3D, second edition

    Learning C# Programming with Unity 3D, second edition
    av Alex Okita

    Inbunden - 2019 - Engelska - ISBN: 9781138336827

    Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from…

  • Hello, Android 4e

    Hello, Android 4e
    av Ed Burnette

    Häftad - 2015 - Engelska - ISBN: 9781680500370

    Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 (…

  • Data Structures and Algorithm Analysis in C++

    Data Structures and Algorithm Analysis in C++
    av Mark Weiss

    Inbunden - 2013 - Engelska - ISBN: 9780132847377

    Data Structures and Algorithm Analysis in C++ is an advanced algorithms book that bridges the gap between traditional CS2 and Algorithms Analysis courses. As the speed and power of computers increases, so does the need for effective programming and…

  • C++ Programming for Beginners

    C++ Programming for Beginners
    av Scott Sanderson

    Häftad - 2020 - Engelska - ISBN: 9781952964602

    Are You New To C++ Programming?If So, This Book Is For You. It was created by a Software Engineer, who prides himself in writing easy-to-understand ebooks surrounding Computer Programming.You'll Soon Discover: - C++ Basics-Data Types, Variables and…

  • Mathematics for 3D Game Programming and Computer Graphics

    Mathematics for 3D Game Programming and Computer Graphics
    av Eric Lengyel

    Inbunden - 2011 - Engelska - ISBN: 9781435458864

    Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers f…

  • Web Development with Node and Express

    Web Development with Node and Express
    av Ethan Brown

    Häftad - 2019 - Engelska - ISBN: 9781492053514

    Build dynamic web applications with Express, a key component of the Node/JavaScript development stack. In this updated edition, author Ethan Brown teaches you Express fundamentals by walking you through the development of an example application. Thi…

  • Purely Functional Data Structures

    Purely Functional Data Structures
    av Chris Okasaki

    Häftad - 1999 - Engelska - ISBN: 9780521663502

    Most books on data structures assume an imperative language like C or C++. However, data structures for these languages do not always translate well to functional languages such as Standard ML, Haskell, or Scheme. This book describes data structures…

  • Purely Functional Data Structures

    Purely Functional Data Structures
    av Chris Okasaki

    Inbunden - 1998 - Engelska - ISBN: 9780521631242

    Most books on data structures assume an imperative language like C or C++. However, data structures for these languages do not always translate well to functional languages such as Standard ML, Haskell, or Scheme. This book describes data structures…